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{
    "componentName" : "followSpline"
  , "totalTime" : <Float>
  , "points" : <Array(Array)>
  , "offset" : <Vector>
}
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"points" : [
  [ x<Float>, y<Float> ]
]
Code Block
"offset" : {
   "x" : <Float>
 , "y" : <Float>
}

Overview

  • Translates an entity based on a spline path

Properties

  • None

Events

  • None

Remarks

  • None