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{
    "componentName" : "box2d"
  , "type" : <dynamic|kinematic|static>
  , "width": <Float>
  , "height": <Float>
  , "position" : <Vector>
  , "positionZ" : <Float>
  , "angle" : <Float>
  , "fixedRotation" : <Bool>
  , "allowSleep" : <Bool>
  , "bullet" : <Bool>
  , "shapes" : <Array(Dynamic)>
  , "alwaysRender" : <Bool>
  , "joints" : <Array(Dynamic)>
}

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