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The default directory structure is by no means a required directory structure. You may restructure your projects as you see fit.

 

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ProjectFolder

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ProjectFolder
	asset				Assets for the game - images, tilesheets, sounds, etc
	config				JSON config data for the project
		animation		Animation configuration files
		entity			Entity config files
		map				Map config files
		scene			Scene config files
	projectName.fprj	Firmament project configuration file. This is needed by the editor so it knows where to look for the files it needs.
	projectName.nmml	NME project file. Required for NME tools to build your project
 
		 

 

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asset - Assets for the game - images, tilesheets, sounds, etc

config - JSON config data for the project

animation -  Animation configuration files

entity - Entity config files

map - Map config files

scene - Scene config files

projectName.fprj Firmament project configuration file. This is needed by the editor so it knows where to look for the files it needs.

project.xml OpenFL project file. Required for OpenFL tools to build your project